To be honest, after covering Oblivion Remastered and all of its rumours for so long, by the time its scheduled reveal was officially confirmed, we were just ready for it to happen. We can't remember an unannounced game that's been this heavily reported on for quite some time, however, after a very well thought out presentation that ended with a shadow drop of what's turned out to be a massive overhaul of the 2006 classic - we think this release has set a new standard for Xbox and Bethesda, in multiple ways.

First off, the remaster job itself and the price point Microsoft has opted for here are both very impressive. We have a full Unreal Engine 5 re-do of The Elder Scrolls IV on our hands - and while it may still be based on a mid-2000s video game, this is basically a remake in many ways. The visuals are vastly improved, the animations have been touched up with fresh ones added, and heck, Oblivion Remastered even contains full-on gameplay changes to modernise and improve the whole experience. If that's not a remake, we're not sure what is!

Then, you've got that price point we mentioned back there. Alongside being included with Xbox Game Pass on day one — which continues to be incredible — Xbox and Bethesda have priced this remake (sorry, remaster) at just $50. In the current climate that seems like great value to us, especially when you look at something like Sony's Demon Souls remake from 2020, which was one of the first PlayStation titles to come in at $70. Yes, Oblivion Remastered is not a new game, but the amount of care and attention that's gone into it could have easily led to a full-priced release. Bravo on that one, Bethesda.

The Elder Scrolls maker does need to be kept on its toes though, which is another thing we think this Oblivion remaster will ultimately do. Despite some minor performance-related complaints mentioned in our early "hands on", this feels like a polished Elder Scrolls release on day one, which isn't the norm. The game's UE5 makeover also appears pretty cutting edge, and after the mixed bag that is Starfield's underlying tech, we reckon The Elder Scrolls 6 will be under even more scrutiny now. Can the team produce something that's this polished and looks this good with TES6? Only time will tell.

Xbox has often been pretty generous with its back catalogue - not only do we have content-packed releases like Halo: The Master Chief Collection and Rare Replay out there, but the team's backwards compatibility program has always allowed us to enjoy lots of classics at our own pace too. And yet, Oblivion Remastered still feels like it's set a new bar, especially in this modern post-acquisition era. An extensive overhaul, complete with all DLC and plenty of enhancements for $50 feels like a bit of a sweet spot - and then there's Xbox Game Pass access as well of course. More of this please Xbox, Bethesda and whoever else wants to get involved!

What are your overall thoughts on the team's Oblivion Remastered job so far? Talk to us about it in the comments - and feel free to tell us via the poll up above as well.